click here for root directory of Joe M.'s web server

Hans O.'s Demon, pictures taken March 11, 2006

CLICK ON ANY PICTURE FOR A HIGH RESOLUTION VIEW

left 3 quarters view <---left three quarters view, that's actually two separate side art stickers, but the game appears to be an original dedicated game, there is no evidence of conversion work at all, and the cabinet serial number tag is supposed to check out to the Demon serial number range
right 3 quarters view <---right three quarters view, again, that's two separate side art stickers
front view <---front view
view of control panel <---control panel
view of control panel with no flash <---control panel (no flash)
left 3 quarters top view <---upper left three quarters view
marquee <---marquee, the marquee is not like a regular normal plexi marquee, the finish is like a Dragon's Lair marquee
game play <---game play, previously I only played this a couple of times at CA Extreme. I didn't get to play it enough to give it a fair chance. Actuall I didn't like it, so I had no interest in finding it. After getting to play it several times here, it's great! Kind of variant of Rip Off, but I think much better. I really liked it. In fact, I think I can honestly say it's my favorite of the Cinematronics series (yes, I know this is a Rock-ola game, but the boardset is classic Cinematronics). I want to find one now, it's on my want list.
monitor and PCB <---monitor & PCB, pretty unique set up, all boards are mounted to the monitor chassis. The board on top is the monitor deflection board, the big board on the bottom to the left is a standard Cinematronics board, and the board on the bottom right is the sound board, which is unique to the game. Not much of a wiring harness! The monitor is a standard Cinematronics vector monitor. The power supply (not pictured) is a standard Cinematronics power supply located on the bottom left inside wall of the cabinet.
deflection board <---monitor deflection board (notice how the right side of the deflection board is litterally just sawed off)
sound board <---sound board

(END)